$CLIKR

The idle game that burns its own token supply. On-chain. Verifiably. Forever.
LITEPAPER v1.0SOLANAFAIR LAUNCH

🐸TL;DR

CLIKR β€” Meme Factory is a free browser idle game (works on your phone, no download, no signup). Playing is free forever. The $CLIKR token is the game's optional power source: burn it for permanent in-game boosts (destroying supply forever) or hold it for passive bonuses. Tokens flow into the game and get destroyed β€” they never flow out. No play-to-earn, no promises, just a game that eats its own token.

β–Ά Play CLIKR now β€” it's free

πŸͺ™Two currencies, one rule

CLIKS (game points)$CLIKR (real token)
WhatIn-game currency from clicking & productionSPL token on Solana, traded on pump.fun
SupplyInfinite, resets on prestige1,000,000,000 β€” fixed, only shrinks
WorthNothing outside the gameWhatever the market says
How you get itPlaying (free)Buying on the open market

The one rule: value only flows in. You can never earn, win, or cash out $CLIKR by playing. This keeps the game free, the token honest, and the bots out.

πŸ”₯Utility #1 β€” Burn-to-Boost

Inside the game's Burn tab, players connect their wallet and burn real $CLIKR for permanent production boosts that survive every prestige. Each burn is a real Solana transaction that destroys the tokens at the protocol level β€” check any burn on Solscan and watch total supply drop.

UpgradeBurn costPermanent effect
πŸ•―οΈ Ember1,000 $CLIKR+25% all production
πŸ”₯ Bonfire5,000 $CLIKR2Γ— click power
πŸŒ‹ Inferno25,000 $CLIKR2Γ— all production
πŸ’₯ Supernova100,000 $CLIKR2Γ— generator speed
πŸ•³οΈ Black Hole500,000 $CLIKR5Γ— all production

Full set = 631,000 tokens destroyed per maxed-out player (0.063% of supply). 1,000 maxed players would erase 63% of the supply that ever existed.

πŸ’ŽUtility #2 β€” Diamond Hands

Just holding $CLIKR in your connected wallet boosts your factory β€” no burning required. Sell your bag and the bonus disappears. Selling literally makes your game worse.

Held in walletProduction bonus while held
10,000 $CLIKR+5%
100,000 $CLIKR+15%
1,000,000 $CLIKR+30%
10,000,000 $CLIKR+50%

♻️Deflation flywheel

players burn for boosts ──┐ β”œβ”€β”€β–Ί supply shrinks (on-chain, public) creator-fee buybacks β”€β”€β”€β”€β”€β”˜ β”‚ β–² β–Ό └── trading volume ◄── scarcity story grows

Creator-fee buyback & burn: pump.fun pays the creator a fee on every trade. We commit 50% of all creator fees to regular buyback-and-burns of $CLIKR, each one posted publicly with its transaction link. Trading volume itself shrinks the supply β€” even from people who never play.

βš–οΈSupply & fairness

🚫What $CLIKR will never do

πŸ—ΊοΈRoadmap

βœ… Live at launch: full idle game (web + mobile browser), on-chain Burn-to-Boost, Diamond Hands hold bonuses, prestige system, achievements, offline progress

πŸ”œ Next: Global leaderboards β€” Top Factories (lifetime CLIKS) and Top Burners (real $CLIKR destroyed, on-chain verifiable); then Meme Seasons β€” seasonal reward tracks, community burn milestones with airdropped surprises for contest winners (funded by creator fees, judged by humans)

πŸ”­ Later: App Store native version, whatever the community memes into existence

Disclaimer: $CLIKR is a memecoin attached to a video game, made for entertainment. It is not an investment, a security, or financial advice, and it may go to zero. The game is and will remain free to play; never spend money you can't afford to lose. Burned tokens are unrecoverable by design. The official contract address is published only on the official pump.fun listing β€” trust nothing else. DYOR. Touch grass. 🐸